Mr. Iceberg teaches Hebrew for Beginners consists of a software CD-ROM and a 64 pages writing work book. At the beginning of the software, a computer animation introduces Mr. Iceberg and asks the student to enter his name, in order to allow him to keep his place as the work proceeds. He may consult a spread sheet, at any time, on which his progress in the course is recorded, as well as his best scores in the various games.
The course of study is divided into four parts: Read and Write, The Reading Games, Vocabulary and The History of the Language.
In this section, Mr. Iceberg teaches how to recognize and to read the Hebrew letters – both printed and cursive. After a general introduction, learning begins with a study of the vowels and of the letters in alphabetic order. This process is accomplished by means of animated lessons and provides numerous examples of syllables and words.
The student must successfully complete the exercises for each letter, before proceeding to the next letter. Thus, progressively, he studies one letter after the other until he reaches the final letter (tav) and is able to read any Hebrew word whatsoever.
Here, the student, who has just learnt to recognize a Hebrew letter, may perfect his skills using three computer games and a karaoke studio. While, enjoying himself, he will improve his reading facility by means of games involving progressively increasing speed and others that mix letters of different font types.
In a shooting gallery, the student, armed with small rifle firing rubber arrows, has to shoot at the letter or word given him by Mr. Iceberg. All the while, the letters and words move across the screen more and more rapidly.
On the wall of a dusty old cellar, possible answers are engraved on thirteen bricks, but only three of them are correct. The student must identify them as quickly as possible.
Four sounds and four syllables or words; the student must associate them as rapidly as he can.
The student sings the alphabet song along with Mr. Iceberg, using a catchy tune similar to the one he learned for English, while following the names of the Hebrew letters which appear on the screen (requires a microphone).
Mister Iceberg appears in a scene in which the decor contains pictures of 10 items whose Hebrew name the student is to learn: members of the family, parts of the body, fruits and vegetables, household objects, items of clothing, farm animals, wild animals, colors, and table ware. Once the student has mastered the vocabulary, he shows off his new knowledge by playing several games.
Mister Iceberg pronounces a Hebrew word or shows it written on a flash card. The student then selects the illustrated card which corresponds to the word.
All the Hebrew words of the vocabulary are intermingled within a large letter grid. The student has to find each one.
In this section, the student will learn the fascinating and unique history of the Hebrew language. This lesson begins in ancient times, when Hebrew became a “dead language”, and continues up to our own day, when Hebrew was “reborn” as the spoken language of Israel. The teaching of this history lesson is accomplished by means of animated drawings, cultural stories and an amusing quiz.